@vampiress in 1982 I happily sold Vic 20 games at £5.95, £6.95, nobody complained.
I remember trying to do mobile games back in 2011 ish and people moaning when I tried to raise the price of a game from 69p to £1.99.
"Oh no, too expensive".
Somewhere along the way our art got utterly and completely devalued.
@MossRC @vampiress yes, that race to the bottom also helped spawn all the execrable monetisation practices that you see in mobile gaming today, and is the reason I simply do not touch mobile gaming at all, apart from one game, Zookeeper DX, which I paid for outright ages ago and never nags me to buy anything else.