FiXato<p><span class="h-card"><a href="https://social.finkhaeuser.de/@jens" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>jens</span></a></span> going through my catalogue of <a href="https://toot.cat/tags/MSX" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MSX</span></a> games with 5yo <a href="https://toot.cat/tags/BeardGrabber" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>BeardGrabber</span></a>, I've been running into similar issues, and especially those 80s and 90s games were mostly arcade–based or –inspired, and walking simulators weren't really a thing yet.<br>Yesterday I thought I'd found a nice game I remember playing myself quite a bit, <a href="https://toot.cat/tags/TheSnowman" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TheSnowman</span></a> by <a href="https://toot.cat/tags/Quicksilva" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Quicksilva</span></a>, based on <a href="https://toot.cat/tags/RaymondBriggs" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RaymondBriggs</span></a>' book (<a href="https://frgcb.blogspot.com/2015/12/the-snowman-quicksilva-ltd-1983.html" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="ellipsis">frgcb.blogspot.com/2015/12/the</span><span class="invisible">-snowman-quicksilva-ltd-1983.html</span></a>), which had only a moderate timer, and enemies would only eat the lump of snow you were holding, and not kill your character.<br>However, getting on and off stairs was tricky even for me, and I quickly discovered that kiddo struggled with staying on platforms; which apparently does kill you.<br>So many games that I think would be so much more playable for beginning gamers if they'd have an option to turn off the timer, enable invincibility, or toggle some form of no-clip, yet would still remain entertaining.</p>